BEPUphysics.Vehicle.RaycastWheelShape.RaycastWheelShape C# (CSharp) Метод

RaycastWheelShape() публичный Метод

Creates a new raycast based wheel shape.
public RaycastWheelShape ( float graphicalRadius, Matrix localGraphicTransform ) : BEPUphysics.BroadPhaseEntries
graphicalRadius float Graphical radius of the wheel. /// This is not used for simulation. It is only used in /// determining aesthetic properties of a vehicle wheel, /// like position and orientation.
localGraphicTransform Matrix Local graphic transform of the wheel shape. /// This transform is applied first when creating the shape's worldTransform.
Результат BEPUphysics.BroadPhaseEntries
        public RaycastWheelShape(float graphicalRadius, Matrix localGraphicTransform)
        {
            Radius = graphicalRadius;
            LocalGraphicTransform = localGraphicTransform;
        }