BEPUphysics.UpdateableSystems.ForceFields.ForceField.CalculateImpulse C# (CSharp) Метод

CalculateImpulse() защищенный абстрактный Метод

Calculates the impulse to apply to the entity.
protected abstract CalculateImpulse ( Entity e, float dt, Vector3 &impulse ) : void
e Entity Affected entity.
dt float Duration between simulation updates.
impulse Vector3 Impulse to apply to the entity.
Результат void
        protected abstract void CalculateImpulse(Entity e, float dt, out Vector3 impulse);