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BEPUphysics
UpdateableSystems
ForceFields
ForceField
CalculateImpulse
BEPUphysics.UpdateableSystems.ForceFields.ForceField.CalculateImpulse C# (CSharp) Method
ForceField Class Documentation
Datei anzeigen
Open project: Indiefreaks/igf
CalculateImpulse()
protected
abstract
method
Calculates the impulse to apply to the entity.
protected
abstract
CalculateImpulse
(
Entity
e
,
float
dt
,
Vector3
&
impulse
) :
void
e
Entity
Affected entity.
dt
float
Duration between simulation updates.
impulse
Vector3
Impulse to apply to the entity.
return
void
protected abstract void CalculateImpulse(Entity e, float dt, out Vector3 impulse);
ForceField
CalculateImpulse
CalculateImpulsesSubfunction
ForceField
IDuringForcesUpdateable
OnAdditionToSpace
OnRemovalFromSpace
PreUpdate