BEPUphysics.Constraints.TwoEntity.Motors.RevoluteMotor.RevoluteMotor C# (CSharp) Метод

RevoluteMotor() публичный Метод

Constructs a new constraint tries to rotate two entities so that they reach a specified relative orientation around an axis.
public RevoluteMotor ( Entity connectionA, Entity connectionB, System.Vector3 motorizedAxis ) : System
connectionA Entity First connection of the pair.
connectionB Entity Second connection of the pair.
motorizedAxis System.Vector3 Rotation axis to control in world space.
Результат System
        public RevoluteMotor(Entity connectionA, Entity connectionB, Vector3 motorizedAxis)
        {
            ConnectionA = connectionA;
            ConnectionB = connectionB;
            SetupJointTransforms(motorizedAxis);

            settings = new MotorSettings1D(this);
        }

Same methods

RevoluteMotor::RevoluteMotor ( ) : System