BEPUphysics.Constraints.TwoEntity.Motors.RevoluteMotor.RevoluteMotor C# (CSharp) Метод

RevoluteMotor() публичный Метод

Constructs a new constraint tries to rotate two entities so that they reach a specified relative orientation around an axis. To finish the initialization, specify the connections (ConnectionA and ConnectionB) as well as the Basis and TestAxis. This constructor sets the constraint's IsActive property to false by default.
public RevoluteMotor ( ) : System
Результат System
        public RevoluteMotor()
        {
            settings = new MotorSettings1D(this);
            IsActive = false;
        }

Same methods

RevoluteMotor::RevoluteMotor ( Entity connectionA, Entity connectionB, System.Vector3 motorizedAxis ) : System