BEPUphysics.Constraints.TwoEntity.Motors.LinearAxisMotor.LinearAxisMotor C# (CSharp) Метод

LinearAxisMotor() публичный Метод

Constrains anchors on two entities to move relative to each other on a line. To finish the initialization, specify the connections (ConnectionA and ConnectionB) as well as the AnchorA, AnchorB and the Axis (or their entity-local versions). This constructor sets the constraint's IsActive property to false by default.
public LinearAxisMotor ( ) : System
Результат System
        public LinearAxisMotor()
        {
            settings = new MotorSettings1D(this);
            IsActive = false;
        }

Same methods

LinearAxisMotor::LinearAxisMotor ( Entity connectionA, Entity connectionB, System.Vector3 anchorA, System.Vector3 anchorB, System.Vector3 axis ) : System