Axiom.Serialization.OgreSkeletonSerializer.ReadAnimationTrack C# (CSharp) Метод

ReadAnimationTrack() защищенный Метод

Reads an animation track.
protected ReadAnimationTrack ( BinaryReader reader, Animation anim ) : void
reader BinaryReader
anim Animation
Результат void
		protected void ReadAnimationTrack( BinaryReader reader, Animation anim )
		{
			// read the bone handle to apply this track to
			ushort boneHandle = ReadUShort( reader );

			// get a reference to the target bone
			Bone targetBone = skeleton.GetBone( boneHandle );

			// create an animation track for this bone
			NodeAnimationTrack track = anim.CreateNodeTrack( boneHandle, targetBone );

			// keep reading all keyframes for this track
			if ( !IsEOF( reader ) )
			{
				SkeletonChunkID chunkID = ReadChunk( reader );
				while ( !IsEOF( reader ) && ( chunkID == SkeletonChunkID.KeyFrame ) )
				{
					// read the key frame
					ReadKeyFrame( reader, track );
					// read the next chunk id
					// If we're not end of file get the next chunk ID
					if ( !IsEOF( reader ) )
					{
						chunkID = ReadChunk( reader );
					}
				}
				// backpedal to the start of the chunk
				if ( !IsEOF( reader ) )
				{
					Seek( reader, -ChunkOverheadSize );
				}
			}
		}