Axiom.Serialization.OgreSkeletonSerializer.ReadAnimation C# (CSharp) Метод

ReadAnimation() защищенный Метод

Reads animation information from the file.
protected ReadAnimation ( BinaryReader reader ) : void
reader System.IO.BinaryReader
Результат void
		protected void ReadAnimation( BinaryReader reader )
		{
			// name of the animation
			string name = ReadString( reader );

			// length in seconds of the animation
			float length = ReadFloat( reader );

			// create an animation from the skeleton
			Animation anim = skeleton.CreateAnimation( name, length );

			// keep reading all keyframes for this track
			if ( !IsEOF( reader ) )
			{
				SkeletonChunkID chunkID = ReadChunk( reader );
				while ( !IsEOF( reader ) && ( chunkID == SkeletonChunkID.AnimationTrack ) )
				{
					// read the animation track
					ReadAnimationTrack( reader, anim );
					// read the next chunk id
					// If we're not end of file get the next chunk ID
					if ( !IsEOF( reader ) )
					{
						chunkID = ReadChunk( reader );
					}
				}
				// backpedal to the start of the chunk
				if ( !IsEOF( reader ) )
				{
					Seek( reader, -ChunkOverheadSize );
				}
			}
		}