Axiom.Samples.CharacterSample.SinbadCharacterController.InjectKeyUp C# (CSharp) Метод

InjectKeyUp() публичный Метод

public InjectKeyUp ( SharpInputSystem e ) : void
e SharpInputSystem
Результат void
		public void InjectKeyUp( SharpInputSystem.KeyEventArgs e )
		{
			// keep track of the player's intended direction
			if ( e.Key == SharpInputSystem.KeyCode.Key_W && keyDirection.z == -1 )
				keyDirection.z = 0;
			else if ( e.Key == SharpInputSystem.KeyCode.Key_A && keyDirection.x == -1 )
				keyDirection.x = 0;
			else if ( e.Key == SharpInputSystem.KeyCode.Key_S && keyDirection.z == 1 )
				keyDirection.z = 0;
			else if ( e.Key == SharpInputSystem.KeyCode.Key_D && keyDirection.x == 1 )
				keyDirection.x = 0;

			if ( keyDirection.IsZeroLength && baseAnimID == AnimationID.RunBase )
			{
				// start running if not already moving and the player wants to move
				SetBaseAnimation( AnimationID.IdleBase, true );
				if ( topAnimID == AnimationID.RunTop )
					SetTopAnimation( AnimationID.IdleTop, true );
			}
		}