Axiom.RenderSystems.OpenGL.GLHardwareOcclusionQuery.IsStillOutstanding C# (CSharp) Метод

IsStillOutstanding() публичный Метод

public IsStillOutstanding ( ) : bool
Результат bool
		public override bool IsStillOutstanding()
		{
			int available = 0;

			if ( isSupportedNV )
			{
				Gl.glGetOcclusionQueryivNV( this.queryId, Gl.GL_PIXEL_COUNT_AVAILABLE_NV, out available );
			}
			else if ( isSupportedARB )
			{
				Gl.glGetQueryivARB( this.queryId, Gl.GL_QUERY_RESULT_AVAILABLE_ARB, out available );
			}

			return available == 0;
		}