Axiom.RenderSystems.OpenGL.GLFBORenderTexture.dispose C# (CSharp) Метод

dispose() защищенный Метод

protected dispose ( bool disposeManagedResources ) : void
disposeManagedResources bool
Результат void
		protected override void dispose( bool disposeManagedResources )
		{
			if ( !IsDisposed )
			{
				if ( disposeManagedResources )
				{
					// Dispose managed resources.
					_fbo.Dispose();
				}

				// There are no unmanaged resources to release, but
				// if we add them, they need to be released here.
			}

			// If it is available, make the call to the
			// base class's Dispose(Boolean) method
			base.dispose( disposeManagedResources );
		}
		#endregion GLRenderTexture Implementation