Axiom.RenderSystems.OpenGL.GLFBORenderTexture.GLFBORenderTexture C# (CSharp) Метод

GLFBORenderTexture() публичный Метод

public GLFBORenderTexture ( GLFBORTTManager manager, string name, Axiom.RenderSystems.OpenGL.GLSurfaceDesc target, bool writeGamma, int fsaa ) : System
manager GLFBORTTManager
name string
target Axiom.RenderSystems.OpenGL.GLSurfaceDesc
writeGamma bool
fsaa int
Результат System
		public GLFBORenderTexture( GLFBORTTManager manager, string name, GLSurfaceDesc target, bool writeGamma, int fsaa )
			: base( name, target, writeGamma, fsaa )
		{
			_fbo = new GLFrameBufferObject( manager );

			// Bind target to surface 0 and initialise
			_fbo.BindSurface( 0, target );

			// Get attributes
			width = _fbo.Width;
			height = _fbo.Height;
		}