Axiom.RenderSystems.OpenGL.GLDepthBuffer.GLDepthBuffer C# (CSharp) Метод

GLDepthBuffer() публичный Метод

public GLDepthBuffer ( PoolId poolId, GLRenderSystem renderSystem, GLContext creatorContext, GLRenderBuffer depth, GLRenderBuffer stencil, int width, int height, int fsaa, int multiSampleQuality, bool manual ) : System
poolId PoolId
renderSystem GLRenderSystem
creatorContext GLContext
depth GLRenderBuffer
stencil GLRenderBuffer
width int
height int
fsaa int
multiSampleQuality int
manual bool
Результат System
        public GLDepthBuffer( PoolId poolId, GLRenderSystem renderSystem, GLContext creatorContext,
            GLRenderBuffer depth, GLRenderBuffer stencil, 
            int width, int height, int fsaa, int multiSampleQuality,
            bool manual)
            : base( poolId, 0, width, height, fsaa, "", manual )
        {
        }
    }
GLDepthBuffer