Axiom.RenderSystems.OpenGL.GLDepthBuffer.GLDepthBuffer C# (CSharp) 메소드

GLDepthBuffer() 공개 메소드

public GLDepthBuffer ( PoolId poolId, GLRenderSystem renderSystem, GLContext creatorContext, GLRenderBuffer depth, GLRenderBuffer stencil, int width, int height, int fsaa, int multiSampleQuality, bool manual ) : System
poolId PoolId
renderSystem GLRenderSystem
creatorContext GLContext
depth GLRenderBuffer
stencil GLRenderBuffer
width int
height int
fsaa int
multiSampleQuality int
manual bool
리턴 System
        public GLDepthBuffer( PoolId poolId, GLRenderSystem renderSystem, GLContext creatorContext,
            GLRenderBuffer depth, GLRenderBuffer stencil, 
            int width, int height, int fsaa, int multiSampleQuality,
            bool manual)
            : base( poolId, 0, width, height, fsaa, "", manual )
        {
        }
    }
GLDepthBuffer