Axiom.RenderSystems.OpenGL.GLDefaultHardwareIndexBuffer.GLDefaultHardwareIndexBuffer C# (CSharp) Метод

GLDefaultHardwareIndexBuffer() публичный Метод

public GLDefaultHardwareIndexBuffer ( HardwareBufferManagerBase manager, IndexType type, int numIndices, BufferUsage usage, bool useSystemMemory, bool useShadowBuffer ) : System
manager HardwareBufferManagerBase
type IndexType
numIndices int
usage BufferUsage
useSystemMemory bool
useShadowBuffer bool
Результат System
        public GLDefaultHardwareIndexBuffer( HardwareBufferManagerBase manager, IndexType type, int numIndices, BufferUsage usage, bool useSystemMemory, bool useShadowBuffer ) : base( manager, type, numIndices, usage, useSystemMemory, useShadowBuffer )
        {
        }