Axiom.RenderSystems.OpenGL.GLDefaultHardwareIndexBuffer.GLDefaultHardwareIndexBuffer C# (CSharp) Method

GLDefaultHardwareIndexBuffer() public method

public GLDefaultHardwareIndexBuffer ( HardwareBufferManagerBase manager, IndexType type, int numIndices, BufferUsage usage, bool useSystemMemory, bool useShadowBuffer ) : System
manager HardwareBufferManagerBase
type IndexType
numIndices int
usage BufferUsage
useSystemMemory bool
useShadowBuffer bool
return System
        public GLDefaultHardwareIndexBuffer( HardwareBufferManagerBase manager, IndexType type, int numIndices, BufferUsage usage, bool useSystemMemory, bool useShadowBuffer ) : base( manager, type, numIndices, usage, useSystemMemory, useShadowBuffer )
        {
        }