public void ScaleVelocity( float velocityMultiplier ) { minSpeed *= velocityMultiplier; maxSpeed *= velocityMultiplier; }
public void ScaleVelocity(float velocityMultiplier) { int emitterCount = emitterList.Count; for (int i = 0; i < emitterCount; i++) { ParticleEmitter emitter = (ParticleEmitter)emitterList[i]; emitter.ScaleVelocity(velocityMultiplier); } }