public ScaleVelocity ( float velocityMultiplier ) : void | ||
velocityMultiplier | float | |
return | void |
public void ScaleVelocity( float velocityMultiplier )
{
minSpeed *= velocityMultiplier;
maxSpeed *= velocityMultiplier;
}
public void ScaleVelocity(float velocityMultiplier) { int emitterCount = emitterList.Count; for (int i = 0; i < emitterCount; i++) { ParticleEmitter emitter = (ParticleEmitter)emitterList[i]; emitter.ScaleVelocity(velocityMultiplier); } }