protected virtual bool OnRenderQueueEnded( RenderQueueGroupID group, string invocation )
{
EndRenderQueueEventArgs e = new EndRenderQueueEventArgs();
e.RenderQueueId = group;
e.Invocation = invocation;
bool repeat = false;
this._queueEndedEvent.Fire( this, e, ( args ) =>
{
repeat |= args.RepeatInvocation;
return true;
} );
return repeat;
}