Axiom.Core.InstancedGeometry.MaterialBucket.AddRenderables C# (CSharp) Метод

AddRenderables() публичный Метод

Add children to the render queue
public AddRenderables ( RenderQueue queue, RenderQueueGroupID group, float camSquaredDistance ) : void
queue Axiom.Graphics.RenderQueue
group RenderQueueGroupID
camSquaredDistance float
Результат void
			public void AddRenderables( RenderQueue queue, RenderQueueGroupID group, float camSquaredDistance )
			{
				// Determine the current material technique
				mTechnique = mMaterial.GetBestTechnique( mMaterial.GetLodIndex( camSquaredDistance ) );
				foreach ( GeometryBucket iter in mGeometryBucketList )
				{
					queue.AddRenderable( iter, group );
				}
			}
InstancedGeometry.MaterialBucket