public static void Load()
{
_healingBuffs = ObjectManager.Get<GameObject>().Where(h=>h.Name.Contains("healingBuff")).ToList();
GameObject.OnCreate += OnCreate;
GameObject.OnDelete += OnDelete;
Game.OnUpdate += UpdateBuffs;
}
public static void Load() { Turrets.Load(); Heroes.Load(); Minions.Load(); HealingBuffs.Load(); JungleCamps.Load(); }