public static void Load() { _healingBuffs = ObjectManager.Get<GameObject>().Where(h=>h.Name.Contains("healingBuff")).ToList(); GameObject.OnCreate += OnCreate; GameObject.OnDelete += OnDelete; Game.OnUpdate += UpdateBuffs; }
public static void Load() { Turrets.Load(); Heroes.Load(); Minions.Load(); HealingBuffs.Load(); JungleCamps.Load(); }