private static void OnLoad(EventArgs args)
{
if (Game.MapId != GameMapId.HowlingAbyss)
{
return;
}
var s1 = ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner1);
var s2 = ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner2);
if (s1.Name.ToLower() == "summonersnowball")
{
mark = new Spell.Skillshot(SpellSlot.Summoner1, 1600, SkillShotType.Linear, 0, 1300, 60);
}
else if (s2.Name.ToLower() == "summonersnowball")
{
mark = new Spell.Skillshot(SpellSlot.Summoner2, 1600, SkillShotType.Linear, 0, 1300, 60);
}
mark.MinimumHitChance = HitChance.High;
Game.OnTick += OnTick;
}