public NPC()
{
this.EntityId = GetNewNpcEntityId();
// Some default values to prevent errors
this.Name = "_undefined";
this.RaceId = 190140; // Wood dummy
this.Height = this.Weight = this.Upper = this.Lower = 1;
this.RegionId = 0;
this.Life = this.LifeMaxBase = 1000;
this.Color1 = this.Color2 = this.Color3 = 0x808080;
this.GiftWeights = new GiftWeightInfo();
}