Aura.Channel.Skills.Combat.Windmill.GetRange C# (CSharp) Метод

GetRange() защищенный Метод

Calculates range based on equipment and skill rank.
protected GetRange ( Creature attacker, Skill skill ) : int
attacker Aura.Channel.World.Entities.Creature
skill Skill
Результат int
		protected virtual int GetRange(Creature attacker, Skill skill)
		{
			var range = 300f;
			var knuckleMod = 0.4f;

			if (skill.Info.Rank >= SkillRank.R5)
			{
				range = 400f;
				knuckleMod = 0.5f;
			}

			if (skill.Info.Rank >= SkillRank.R1)
			{
				range = 500f;
				knuckleMod = 0.6f;
			}

			if (attacker.RightHand != null && attacker.RightHand.Data.WeaponType == 9)
				range *= knuckleMod;

			return (int)range;
		}