Asteroids.TSoundOption.Init C# (CSharp) Метод

Init() публичный Метод

public Init ( ) : void
Результат void
        public void Init()
        {
            //SCREEN SCALE
            float graphicsW = graphics.PreferredBackBufferWidth;
            float graphicsH = graphics.PreferredBackBufferHeight;
            sizeW = (graphicsW / 900);
            sizeH = (graphicsH / 500);

            //RECTANGLE SOUNDBAR
            int recSoundBarX = Convert.ToInt32(graphicsW / posSoundBar.X);
            int recSoundBarY = Convert.ToInt32(graphicsH / posSoundBar.Y);
            int recSoundBarWidth = Convert.ToInt32(sizeW * sizeSoundBar.X);
            int recSoundBarHeigth = Convert.ToInt32(sizeH * sizeSoundBar.Y);
            recSoundBar = new Rectangle(recSoundBarX, recSoundBarY, recSoundBarWidth, recSoundBarHeigth);

            //RECTANGLE SOUNDBARCURSOR
            int recBarCursorX = Convert.ToInt32(arVolumes[arrayNumber][0]);
            int recBarCursorY = BarCursorHeigthConvert();
            int recBarCursorWidth = Convert.ToInt32(sizeW * sizeBarCursor.X);
            int recBarCursorHeigth = Convert.ToInt32(sizeH * sizeBarCursor.Y);
            recBarCursor = new Rectangle(recBarCursorX, recBarCursorY, recBarCursorWidth, recBarCursorHeigth);

            //RECTANGLE LEFT ARROW
            int recArrowLeftX = Convert.ToInt32(graphicsW / posArrowLeft.X);
            int recArrowY = Convert.ToInt32(graphicsH / posArrowLeft.Y);
            int recArrowWidth = Convert.ToInt32(sizeW * sizeArrow.X);
            int recArrowHeigth = Convert.ToInt32(sizeH * sizeArrow.Y);
            recArrowLeft = new Rectangle(recArrowLeftX, recArrowY, recArrowWidth, recArrowHeigth);

            //RECTANGLE RIGHT ARROW
            int recArrowRightX = Convert.ToInt32(graphicsW / posArrowRight.X);
            recArrowRight = new Rectangle(recArrowRightX, recArrowY, recArrowWidth, recArrowHeigth);

            //RESOLUTION ARRAY
            MakeResolutionArray();
        }