public void Init()
{
recBack = new Rectangle(Convert.ToInt32(graphics.PreferredBackBufferWidth / posBack.X), Convert.ToInt32(graphics.PreferredBackBufferHeight / posBack.Y), (int)sizeBack.X, (int)sizeBack.Y);
recSelectArrow = new Rectangle(Convert.ToInt32(graphics.PreferredBackBufferWidth / posSelectArrow.X), Convert.ToInt32(graphics.PreferredBackBufferHeight / newPos), (int)sizeSelectArrow.X, (int)sizeSelectArrow.Y);
posSoundConverted = new Vector2(graphics.PreferredBackBufferWidth / posSound.X, graphics.PreferredBackBufferHeight / posSound.Y);
posHeaderConverted = new Vector2(graphics.PreferredBackBufferWidth / posHeader.X, graphics.PreferredBackBufferHeight / posHeader.Y);
posResolutionConverted = new Vector2(graphics.PreferredBackBufferWidth / posResolution.X, graphics.PreferredBackBufferHeight / posResolution.Y);
posAliasConverted = new Vector2(graphics.PreferredBackBufferWidth / posAlias.X, graphics.PreferredBackBufferHeight / posAlias.Y);
posAliasOnConverted = new Vector2(graphics.PreferredBackBufferWidth / posAliasOn.X, graphics.PreferredBackBufferHeight / posAliasOn.Y);
posAliasOffConverted = new Vector2(graphics.PreferredBackBufferWidth / posAliasOff.X, graphics.PreferredBackBufferHeight / posAliasOff.Y);
}