Asteroids.Classes.Player.Move C# (CSharp) Метод

Move() публичный Метод

public Move ( ) : void
Результат void
        public void Move()
        {
            direction = new Vector2((float)Math.Cos(rotationAngle), (float)Math.Sin(rotationAngle));
            direction.Normalize();
            if (speed <= maxSpeed)
            {
                speed += 0.1F;
            }
            if (speed > maxSpeed)
            {
                speed = maxSpeed;
            }

            playerPos = playerPos + (direction * speed);
            oldDirection = direction;
        }