Asteroids.Classes.Player.Load C# (CSharp) Метод

Load() публичный Метод

public Load ( Microsoft.Xna.Framework.Content.ContentManager content ) : void
content Microsoft.Xna.Framework.Content.ContentManager
Результат void
        public void Load(ContentManager content)
        {
            playerTextureMoving = content.Load<Texture2D>("RocketFlying");
            defaultTexture = content.Load<Texture2D>("RocketIdle");
            playerTextureIdle = defaultTexture;
            bulletTexture = content.Load<Texture2D>("RocketBulllet");
            //test = content.Load<Texture2D>("placeholderas");
            sound = content.Load<SoundEffect>("SoundPlaceHolder");
            origin.X = playerTextureIdle.Width / 2;
            origin.Y = playerTextureIdle.Height / 2;
        }