Assets.Characters.Player.Scripts.PlayerMovement.Start C# (CSharp) Метод

Start() публичный Метод

public Start ( ) : void
Результат void
        void Start()
        {
            _agent = GetComponent<NavMeshAgent>();
            _ai = GetComponent<AiMovement>();
            //    _uiControl = GameObject.FindGameObjectWithTag(Constants.Tags.GameUI).GetComponent<UiController>();

               movementLight = (GameObject)Instantiate(MovementLight, Vector3.zero, Quaternion.identity);
        }