Assets.Characters.AiScripts.ScriptedBehaviours.Toturial01Behaviour.Start C# (CSharp) Метод

Start() приватный Метод

private Start ( ) : void
Результат void
        private bool _waitingForPlayer;
        private float _movementSpeed;
        private NavMeshAgent _agent;

        private Transform waypoint01;
        private Transform waypoint02;


        private InteractableSpeechBubble bubble;

        // Use this for initialization
        void Start ()
        {
            var colider = gameObject.AddComponent<SphereCollider>();
            colider.radius = 5;