AssemblyCSharp.musicChange.OnTriggerEnter C# (CSharp) Метод

OnTriggerEnter() публичный Метод

public OnTriggerEnter ( Collider hit ) : void
hit UnityEngine.Collider
Результат void
        void OnTriggerEnter(Collider hit)
        {
            if (hit.CompareTag("Player")) {
                //if (source.clip.name != song.name) {
                    chosen = true;
                    other.chosen = false;
                    other.change = false;
                /*	source.volume = other.audioVol;
                }*/
            }
        }