Artemis.Engine.GameKernel.GameKernel C# (CSharp) Метод

GameKernel() публичный Метод

public GameKernel ( ArtemisEngine engine, string contentFolder, bool fixedTimeStep, int frameRate ) : System
engine ArtemisEngine
contentFolder string
fixedTimeStep bool
frameRate int
Результат System
        public GameKernel(ArtemisEngine engine, string contentFolder, bool fixedTimeStep, int frameRate)
            : base()
        {
            this.engine = engine;

            IsFixedTimeStep = fixedTimeStep;
            FrameRate = frameRate;

            graphics = new GraphicsDeviceManager(this);

            Content.RootDirectory = contentFolder;
            AssetLoader.Initialize(Content);
        }