Artemis.Engine.GameConstants.ReadFromFile C# (CSharp) Метод

ReadFromFile() статический приватный Метод

static private ReadFromFile ( string fileName ) : void
fileName string
Результат void
        internal static void ReadFromFile(string fileName)
        {
            Instance.Read(fileName);
        }

Usage Example

Пример #1
0
        /// <summary>
        /// Setup the engine.
        ///
        /// This loads the game constants from the given constants file and initializes the user options.
        ///
        /// NOTE: This does NOT actually load the user options. That happens after calling Begin.
        /// </summary>
        /// <param name="setupFileName"></param>
        /// <param name="setupAction"></param>
        public static void Setup(string constantsFileName, Action setupAction)
        {
            GameConstants.ReadFromFile(constantsFileName);
            ConvertUnits.SetDisplayUnitToSimUnitRatio(GameConstants.PixelsPerSimUnit);

            AddOptions();
            setupAction();

            SetupCalled = true;
        }