Artemis.Engine.GameConstants.GameConstants C# (CSharp) Метод

GameConstants() приватный Метод

private GameConstants ( ) : System
Результат System
        private GameConstants()
        {
            kernelConstantReaders.Add(XmlElements.CONTENT_FOLDER,  s => { contentFolder = s; });
            kernelConstantReaders.Add(XmlElements.FIXED_TIME_STEP, s => { fixedTimeStep = ReadBool(s, fixedTimeStep); });
            kernelConstantReaders.Add(XmlElements.WINDOW_TITLE,    s => { windowTitle   = s; });

            displayConstantReaders.Add(XmlElements.FULLSCREEN_TOGGLABLE,       s => { fullscreenTogglable      = ReadBool(s, fullscreenTogglable); });
            displayConstantReaders.Add(XmlElements.MOUSE_VISIBILITY_TOGGLABLE, s => { mouseVisibilityTogglable = ReadBool(s, mouseVisibilityTogglable); });
            displayConstantReaders.Add(XmlElements.BORDER_TOGGLABLE,           s => { borderTogglable          = ReadBool(s, borderTogglable); });
            displayConstantReaders.Add(XmlElements.STATIC_RESOLUTION,          s => { staticResolution         = ReadBool(s, staticResolution); });
            displayConstantReaders.Add(XmlElements.STATIC_ASPECT_RATIO,        s => { staticAspectRatio        = ReadBool(s, staticAspectRatio); });
            displayConstantReaders.Add(XmlElements.ONLY_LANDSCAPE_RESOLUTIONS, s => { onlyLandscapeResolutions = ReadBool(s, onlyLandscapeResolutions); });
            displayConstantReaders.Add(XmlElements.ONLY_PORTRAIT_RESOLUTIONS,  s => { onlyPortraitResolutions  = ReadBool(s, onlyPortraitResolutions); });
            displayConstantReaders.Add(XmlElements.BASE_RESOLUTION,            s => { baseResolution           = ReadResolution(s, baseResolution); });
            displayConstantReaders.Add(XmlElements.BACKGROUND_COLOUR,          s => { bgColour                 = ReadColour(s, bgColour); });

            optionDefaultsConstantReaders.Add(XmlElements.DEFAULT_FULLSCREEN,       s => { defaultFullscreen      = ReadBool(s, defaultFullscreen); });
            optionDefaultsConstantReaders.Add(XmlElements.DEFAULT_MOUSE_VISIBILITY, s => { defaultMouseVisibility = ReadBool(s, defaultMouseVisibility); });
            optionDefaultsConstantReaders.Add(XmlElements.DEFAULT_BORDERLESS,       s => { defaultBorderless      = ReadBool(s, defaultBorderless); });
            optionDefaultsConstantReaders.Add(XmlElements.DEFAULT_VSYNC,            s => { defaultVSync           = ReadBool(s, defaultVSync); });
            optionDefaultsConstantReaders.Add(XmlElements.DEFAULT_RESOLUTION,       s => { defaultResolution      = ReadResolution(s, defaultResolution); });
            optionDefaultsConstantReaders.Add(XmlElements.DEFAULT_FRAME_RATE,       s => { defaultFrameRate       = ReadInt(s, defaultFrameRate); });

            physicsConstantReaders.Add(XmlElements.PIXELS_PER_SIM_UNIT, s => { pixelsPerSimUnit = ReadFloat(s, pixelsPerSimUnit); });

            debugConstantReaders.Add(XmlElements.DISABLE_USER_OPTIONS_WRITE_ON_CLOSE, s => { disableUserOptionsWriteOnClose = ReadBool(s, disableUserOptionsWriteOnClose); });
        }