ArchiSteamFarm.ArchiHandler.HandlePlayingSessionState C# (CSharp) Метод

HandlePlayingSessionState() приватный Метод

private HandlePlayingSessionState ( IPacketMsg packetMsg ) : void
packetMsg IPacketMsg
Результат void
		private void HandlePlayingSessionState(IPacketMsg packetMsg) {
			if (packetMsg == null) {
				ArchiLogger.LogNullError(nameof(packetMsg));
				return;
			}

			ClientMsgProtobuf<CMsgClientPlayingSessionState> response = new ClientMsgProtobuf<CMsgClientPlayingSessionState>(packetMsg);
			Client.PostCallback(new PlayingSessionStateCallback(packetMsg.TargetJobID, response.Body));
		}