ArchiSteamFarm.ArchiHandler.AcceptClanInvite C# (CSharp) Метод

AcceptClanInvite() приватный Метод

private AcceptClanInvite ( ulong clanID, bool accept ) : void
clanID ulong
accept bool
Результат void
		internal void AcceptClanInvite(ulong clanID, bool accept) {
			if (clanID == 0) {
				ArchiLogger.LogNullError(nameof(clanID));
				return;
			}

			if (!Client.IsConnected) {
				return;
			}

			ClientMsg<CMsgClientClanInviteAction> request = new ClientMsg<CMsgClientClanInviteAction>();

			request.Body.ClanID = clanID;
			request.Body.AcceptInvite = accept;

			Client.Send(request);
		}