AquaSphere.WebPlayerDebugManager.buildEnvironment C# (CSharp) Метод

buildEnvironment() приватный Метод

private buildEnvironment ( ) : void
Результат void
		void buildEnvironment()
		{
			GameManager.Instance.Event(
				"NANOCUBE",
				"addSoil",
				"M0200_SOIL_Deponitmix");

			GameManager.Instance.Event(
				"NANOCUBE",
				"addSoil",
				"M0300_SOIL_Shrimpgravel");

			GameManager.Instance.Event(
				"NANOCUBE",
				"addWater",
				"M0410_WATER");
		}