void buildEnvironment()
{
GameManager.Instance.Event(
"NANOCUBE",
"addSoil",
"M0200_SOIL_Deponitmix");
GameManager.Instance.Event(
"NANOCUBE",
"addSoil",
"M0300_SOIL_Shrimpgravel");
GameManager.Instance.Event(
"NANOCUBE",
"addWater",
"M0410_WATER");
}