Alexandria.Engines.Unreal.UnrealGame.UnrealGame C# (CSharp) Метод

UnrealGame() публичный Метод

public UnrealGame ( Engine engine, string name, string registryPath, string registryFolderName, string iniFileName, int steamApplicationId, System.Guid guid ) : System
engine Engine
name string
registryPath string
registryFolderName string
iniFileName string
steamApplicationId int
guid System.Guid
Результат System
        public UnrealGame(Engine engine, string name, string registryPath, string registryFolderName, string iniFileName, int? steamApplicationId, Guid guid)
            : base(engine, name, iniFileName, guid)
        {
            RegistryPath = registryPath;
            RegistryFolderName = registryFolderName;
            SteamApplicationId = steamApplicationId;
        }