Alexandria.Engines.Unreal.Unreal3Game.Unreal3Game C# (CSharp) Метод

Unreal3Game() публичный Метод

public Unreal3Game ( Engine engine, string name, string idPath, string iniFileName, string packagePaths, string>.Dictionary languagePackagePaths, System.Guid guid ) : System
engine Engine
name string
idPath string
iniFileName string
packagePaths string
languagePackagePaths string>.Dictionary
guid System.Guid
Результат System
        public Unreal3Game(Engine engine, string name, string idPath, string iniFileName, string[] packagePaths, Dictionary<CultureInfo, string> languagePackagePaths, Guid guid)
            : base(engine, name, iniFileName, guid)
        {
            if (idPath == null)
                throw new ArgumentNullException("idPath");
            if (packagePaths == null)
                throw new ArgumentNullException("packagePaths");
            if (languagePackagePaths == null)
                throw new ArgumentNullException("languagePackagePaths");

            IdPath = idPath;
            PackagePaths = new List<string>(packagePaths);
            LanguagePackagePaths = languagePackagePaths;
        }