public Unreal3Game(Engine engine, string name, string idPath, string iniFileName, string[] packagePaths, Dictionary<CultureInfo, string> languagePackagePaths, Guid guid)
: base(engine, name, iniFileName, guid)
{
if (idPath == null)
throw new ArgumentNullException("idPath");
if (packagePaths == null)
throw new ArgumentNullException("packagePaths");
if (languagePackagePaths == null)
throw new ArgumentNullException("languagePackagePaths");
IdPath = idPath;
PackagePaths = new List<string>(packagePaths);
LanguagePackagePaths = languagePackagePaths;
}