Alexandria.Engines.DarkSouls.TableRows.Magic.Magic C# (CSharp) Метод

Magic() приватный Метод

private Magic ( ParameterTable table, int index, AssetLoader loader, int next ) : System
table ParameterTable
index int
loader Glare.Assets.AssetLoader
next int
Результат System
            internal Magic(ParameterTable table, int index, AssetLoader loader, int next)
                : base(table, index, loader)
            {
                BinaryReader reader = loader.Reader;

                YesNoDialogMessageId = reader.ReadInt32();
                LimitCancelSpEffectId = reader.ReadInt32();
                SortId = reader.ReadInt16();
                RefId = reader.ReadInt16();
                Mp = reader.ReadInt16();
                Stamina = reader.ReadInt16();
                IconId = reader.ReadInt16();
                BehaviorId = reader.ReadInt16();
                MtrlItemId = reader.ReadInt16();
                ReplaceMagicId = reader.ReadInt16();
                MaxQuantity = reader.ReadInt16();
                Humanity = reader.ReadByte();
                OverDexterity = reader.ReadByte();
                SfxVariationId = reader.ReadSByte();
                SlotLength = reader.ReadByte();
                RequirementIntellect = reader.ReadByte();
                RequirementFaith = reader.ReadByte();
                AnalogDexiterityMin = reader.ReadByte();
                AnalogDexiterityMax = reader.ReadByte();
                EzStateBehaviorType = (MagicCategory)reader.ReadByte();
                RefCategory = (BehaviorRefType)reader.ReadByte();
                SpEffectCategory = (BehaviorCategory)reader.ReadByte();
                RefType = (MagicMotion)reader.ReadByte();
                OpmeMenuType = (ItemUseMenu)reader.ReadByte();
                HasSpEffectType = (SpecialEffectType)reader.ReadByte();
                ReplaceCategory = (ReplacementCategory)reader.ReadByte();
                UseLimitCategory = (SpecialEffectUseLimitCategory)reader.ReadByte();
                BitFields = reader.ReadBytes(4);
                Pad = reader.ReadBytes(2);
            }

Same methods

TableRows.Magic::Magic ( ParameterTable table, int index ) : System
TableRows.Magic