Aka_s_Yasuo.Manager.EventManager.GameObject_OnCreate C# (CSharp) Метод

GameObject_OnCreate() приватный статический Метод

private static GameObject_OnCreate ( GameObject sender, EventArgs args ) : void
sender GameObject
args System.EventArgs
Результат void
        private static void GameObject_OnCreate(GameObject sender, EventArgs args)
        {
            if (sender is MissileClient)
            {
                MissileClient missle = (MissileClient)sender;
                if (missle.SData.Name == "yasuowmovingwallmisl")
                {
                    Variables.wallLeft = missle;
                }
                if (missle.SData.Name == "yasuowmovingwallmisl")
                {
                    Variables.wallcasted = true;
                }
                if (missle.SData.Name == "yasuowmovingwallmisr")
                {
                    Variables.wallRight = missle;
                }
            }
        }