public void OnLoad()
{
Axe.QReticles = new List<Axe.QRecticle>();
Game.OnUpdate += Game_OnUpdate;
Obj_AI_Base.OnNewPath += Obj_AI_Base_OnNewPath;
GameObject.OnCreate += GameObject_OnCreate;
GameObject.OnDelete += GameObject_OnDelete;
Drawing.OnDraw += Drawing_OnDraw;
}