AkaCore.Features.Orbwalk.AutoCatch.Events.GameObject_OnCreate C# (CSharp) Метод

GameObject_OnCreate() приватный Метод

private GameObject_OnCreate ( GameObject sender, EventArgs args ) : void
sender GameObject
args System.EventArgs
Результат void
        private void GameObject_OnCreate(GameObject sender, EventArgs args)
        {
            if (!sender.Name.Contains("Draven_Base_Q_reticle_self.troy"))
            {
                return;
            }

            Axe.QReticles.Add(new Axe.QRecticle(sender, Environment.TickCount + 1800));
            Core.DelayAction(() => Axe.QReticles.RemoveAll(x => x.Object.NetworkId == sender.NetworkId), 1800);
        }