private void textPreview_KeyDown(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.Enter) {
g.DrawString(textPreview.Text, this.currentFont, new SolidBrush(this.currentColor), this.previewStart);
this.Stage.Image = this.img;
}
if (e.KeyCode == Keys.Escape || e.KeyCode == Keys.Enter) {
textPreview.Text = "";
textPreview.Visible = false;
toolStrip.Enabled = true;
this.Stage.Focus();
}
}