private void Stage_MouseDown(object sender, MouseEventArgs e)
{
this.timerSet.Enabled = true;
if (buttonCover.Checked || buttonCrop.Checked) {
this.previewStart = new Point(e.X, e.Y);
this.previewRect = new Rectangle(this.previewStart, new Size(1, 1));
this.boxPreview.Location = this.previewStart;
this.boxPreview.Size = Size.Empty;
this.boxPreview.Visible = true;
}
if (buttonDraw.Checked) {
this.drawLines.Clear();
this.drawLines.Add(new Point(e.X, e.Y));
this.prevLine = this.drawLines[0];
}
}