AccidentalNoise.Noise.interpolate_XYZW_6 C# (CSharp) Метод

interpolate_XYZW_6() статический приватный Метод

static private interpolate_XYZW_6 ( Double x, Double y, Double z, Double w, Double u, Double v, Double xs, Double ys, Double zs, Double ws, Int32 x0, Int32 x1, Int32 y0, Int32 y1, Int32 z0, Int32 z1, Int32 w0, Int32 w1, Int32 iu, Int32 iv, Int32 seed, WorkerNoise6 noisefunc ) : Double
x Double
y Double
z Double
w Double
u Double
v Double
xs Double
ys Double
zs Double
ws Double
x0 System.Int32
x1 System.Int32
y0 System.Int32
y1 System.Int32
z0 System.Int32
z1 System.Int32
w0 System.Int32
w1 System.Int32
iu System.Int32
iv System.Int32
seed System.Int32
noisefunc WorkerNoise6
Результат Double
        internal static Double interpolate_XYZW_6(
            Double x, Double y, Double z, Double w, Double u, Double v, 
            Double xs, Double ys, Double zs, Double ws,
            Int32 x0, Int32 x1, Int32 y0, Int32 y1, Int32 z0, Int32 z1, Int32 w0, Int32 w1, Int32 iu, Int32 iv,
            Int32 seed, WorkerNoise6 noisefunc)
        {
            var v1 = interpolate_XYZ_6(x, y, z, w, u, v, xs, ys, zs, x0, x1, y0, y1, z0, z1, w0, iu, iv, seed, noisefunc);
            var v2 = interpolate_XYZ_6(x, y, z, w, u, v, xs, ys, zs, x0, x1, y0, y1, z0, z1, w1, iu, iv, seed, noisefunc);

            return Lerp(ws, v1, v2);
        }