AccidentalNoise.Noise.interpolate_XYZWUV_6 C# (CSharp) Метод

interpolate_XYZWUV_6() статический приватный Метод

static private interpolate_XYZWUV_6 ( Double x, Double y, Double z, Double w, Double u, Double v, Double xs, Double ys, Double zs, Double ws, Double us, Double vs, Int32 x0, Int32 x1, Int32 y0, Int32 y1, Int32 z0, Int32 z1, Int32 w0, Int32 w1, Int32 u0, Int32 u1, Int32 v0, Int32 v1, Int32 seed, WorkerNoise6 noisefunc ) : Double
x Double
y Double
z Double
w Double
u Double
v Double
xs Double
ys Double
zs Double
ws Double
us Double
vs Double
x0 System.Int32
x1 System.Int32
y0 System.Int32
y1 System.Int32
z0 System.Int32
z1 System.Int32
w0 System.Int32
w1 System.Int32
u0 System.Int32
u1 System.Int32
v0 System.Int32
v1 System.Int32
seed System.Int32
noisefunc WorkerNoise6
Результат Double
        internal static Double interpolate_XYZWUV_6(
            Double x, Double y, Double z, Double w, Double u, Double v, 
            Double xs, Double ys, Double zs, Double ws, Double us, Double vs,
            Int32 x0, Int32 x1, Int32 y0, Int32 y1, Int32 z0, Int32 z1, Int32 w0, Int32 w1, Int32 u0, Int32 u1, Int32 v0, Int32 v1,
            Int32 seed, WorkerNoise6 noisefunc)
        {
            var val1 = interpolate_XYZWU_6(x, y, z, w, u, v, xs, ys, zs, ws, us, x0, x1, y0, y1, z0, z1, w0, w1, u0, u1, v0, seed, noisefunc);
            var val2 = interpolate_XYZWU_6(x, y, z, w, u, v, xs, ys, zs, ws, us, x0, x1, y0, y1, z0, z1, w0, w1, u0, u1, v1, seed, noisefunc);

            return Lerp(vs, val1, val2);
        }